#pragma once #include "cocos2d.h" #include "cocostudio/CocoStudio.h" #include "UI/CocosGUI.h" #include "UI/UISlider.h" #include "YSAudioEngine.h" #include "LoadingScene.h" #include "Platform.h" USING_NS_CC; using namespace cocos2d::ui; class TipNode : public Node { public: TipNode(); ~TipNode(); public: CREATE_FUNC(TipNode); virtual bool init(); virtual void onEnter(); virtual void onEnterTransitionDidFinish(); virtual void onExit(); // ³ö³¡¾° virtual void popScene(); // ½ø³¡¾° virtual void pushScene(); public: bool m_IsRunning; };