#pragma once #include "TipNode.h" #include "RadioCtrl.h" USING_NS_CC; using namespace cocos2d::ui; class DuiHuanScene : public TipNode { public: DuiHuanScene(); ~DuiHuanScene(); public: CREATE_FUNC(DuiHuanScene); virtual bool init(); virtual void onEnter(); virtual void onEnterTransitionDidFinish(); virtual void onExit(); void pushScene(); void popScene(); void initRule(); // ¹Ø±Õµ¯´°; void onClickClose(Ref*); // °´¼ü´¦Àí; void onKeyReleased(EventKeyboard::KeyCode keyCode, Event * pEvent); #if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32) bool onWebViewShouldStartLoading(experimental::ui::WebView *sender, const std::string &url); void onWebViewDidFinishLoading(experimental::ui::WebView *sender, const std::string &url); void onWebViewDidFailLoading(experimental::ui::WebView *sender, const std::string &url); void hideLoadingLayer(); #endif public: ImageView* m_ImageView; ImageView* m_ImageTop; #if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32) cocos2d::experimental::ui::WebView *_webView; LayerColor* m_layerLoading; Sprite* m_sprLoading; #endif };