生成启动时间为 2026/2/26 17:05:08。 1>项目“D:\Mine\wnmj200419\wnmj\Servers\服务器组件\游戏服务\GameService.vcxproj”在节点 2 上(Rebuild 个目标)。 1>ClCompile: C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _WINDOWS /D _DEBUG /D _AFXEXT /D GAME_SERVICE_DLL /D _WINDLL /D _MBCS /D _AFXDLL /Gm /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yc"stdafx.h" /Fp"Debug\GameServiceD.pch" /Fo"Debug\\" /Fd"Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:prompt Stdafx.cpp Stdafx.cpp 1>c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC. c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(33) : 参见“MBCS_Support_Deprecated_In_MFC”的声明 C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _WINDOWS /D _DEBUG /D _AFXEXT /D GAME_SERVICE_DLL /D _WINDLL /D _MBCS /D _AFXDLL /Gm /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yu"stdafx.h" /Fp"Debug\GameServiceD.pch" /Fo"Debug\\" /Fd"Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:prompt AndroidUserItem.cpp AndroidUserManager.cpp GamePropertyManager.cpp GameService.cpp ServerUserManager.cpp ServerUserManager.cpp 1>d:\mine\wnmj200419\wnmj\servers\服务器组件\游戏服务\serverusermanager.cpp(325): warning C4244: “初始化”: 从“__time64_t”转换到“DWORD”,可能丢失数据 GameService.cpp GamePropertyManager.cpp AndroidUserManager.cpp 1>d:\mine\wnmj200419\wnmj\servers\服务器组件\游戏服务\androidusermanager.cpp(675): warning C4244: “参数”: 从“DWORD”转换到“WORD”,可能丢失数据 1>d:\mine\wnmj200419\wnmj\servers\服务器组件\游戏服务\androidusermanager.cpp(691): warning C4244: “参数”: 从“DWORD”转换到“WORD”,可能丢失数据 AndroidUserItem.cpp 正在生成代码... ResourceCompile: C:\Program Files (x86)\Windows Kits\8.1\bin\x86\rc.exe /D _DEBUG /D _AFXDLL /l"0x0804" /IDebug\ /nologo /fo"Debug\GameService.res" GameService.rc Link: C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"../../../运行/Debug/Ansi/GameServiceD.dll" /INCREMENTAL /NOLOGO /DEF:".\GameServiceD.def" /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /manifestinput:"C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\Include\Manifest\dpiaware.manifest" /DEBUG /PDB:"../../../运行/Debug/Ansi/GameServiceD.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"../../链接库/Ansi/GameServiceD.lib" /MACHINE:X86 /SAFESEH /DLL Debug\GameService.res Debug\AndroidUserItem.obj Debug\AndroidUserManager.obj Debug\GamePropertyManager.obj Debug\GameService.obj Debug\ServerUserManager.obj Debug\Stdafx.obj 1>AndroidUserItem.obj : warning LNK4075: 忽略“/EDITANDCONTINUE”(由于“/SAFESEH”规范) 正在创建库 ../../链接库/Ansi/GameServiceD.lib 和对象 ../../链接库/Ansi/GameServiceD.exp GameService.vcxproj -> D:\Mine\wnmj200419\wnmj\Servers\服务器组件\游戏服务\../../../运行/Debug/Ansi/GameServiceD.dll PostBuildEvent: mkdir ..\..\..\发布组件\服务器组件\Debug\Ansi copy /y ..\..\..\运行\Debug\Ansi\GameServiceD.dll ..\..\..\发布组件\服务器组件\Debug\Ansi\GameServiceD.dll :VCEnd 子目录或文件 ..\..\..\发布组件\服务器组件\Debug\Ansi 已经存在。 已复制 1 个文件。 1>已完成生成项目“D:\Mine\wnmj200419\wnmj\Servers\服务器组件\游戏服务\GameService.vcxproj”(Rebuild 个目标)的操作。 生成成功。 已用时间 00:00:02.54