Files
wnmj/Classes/Games/DaZha/DZ_GameEndNode.h
2026-02-13 14:34:15 +08:00

46 lines
968 B
C++

#pragma once
#include "cocos2d.h"
#include "cocostudio/CocoStudio.h"
#include "ui/CocosGUI.h"
#include "PlatformHeader.h"
#include "Singleton.h"
#include "DZ_CMD.h"
USING_NS_CC;
using namespace cocos2d::ui;
class DZGameEndNode : public Node
{
public:
DZGameEndNode();
~DZGameEndNode();
public:
CREATE_FUNC(DZGameEndNode);
virtual bool init();
//隐藏;
void hide();
void SetShowPrivate();
//显示;
void show(uint16 wLandChairID, bool bNobodyCall, uint16 wSelfChairID, uint16 wFriendChairID, std::string[], DZ_CMD_S_GameConclude*, uint16 wTime);
//显示剩余扑克;
void showLeftCard(Layout* pRootPanel, uint8 aryCardData[], uint8 cbCardCount);
private:
//继续按钮点击事件;
void onButtonContinueClick(Ref*);
void onButtonShareClick(Ref*);
private:
ImageView* m_rootPanel;
Button* m_btnPrivate; //关闭按钮;
Button* m_btnContinue; //继续按钮;
Button* m_btnShare; //分享按钮;
//Sprite* m_sprWin;
Sprite* m_sprTitleWin;
};