Files
2026-02-13 14:34:15 +08:00

86 lines
2.4 KiB
C

#pragma once
//////////////////////////////////////////////////////////////////////////////////
//MFC 文件
#ifndef VC_EXTRALEAN
#define VC_EXTRALEAN
#endif
#ifndef WINVER
#define WINVER 0x0501
#endif
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0501
#endif
#ifndef _WIN32_WINDOWS
#define _WIN32_WINDOWS 0x0410
#endif
#ifndef _WIN32_IE
#define _WIN32_IE 0x0400
#endif
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS
#define _AFX_ALL_WARNINGS
#include <AfxWin.h>
#include <AfxExt.h>
#include <AfxDisp.h>
#include <AfxDtctl.h>
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <AfxCmn.h>
#endif
//////////////////////////////////////////////////////////////////////////////////
//包含文件
//平台定义
#include "..\..\全局定义\Platform.h"
#include "..\..\消息定义\CMD_Correspond.h"
#include "..\..\消息定义\CMD_GameServer.h"
#include "..\..\消息定义\CMD_LogonServer.h"
//组件定义
#include "..\..\服务器组件\服务核心\ServiceCoreHead.h"
#include "..\..\服务器组件\游戏服务\GameServiceHead.h"
#include "..\..\服务器组件\比赛服务\MatchServiceHead.h"
#include "..\..\服务器组件\私人场服务\PrivateServiceHead.h"
#include "..\..\服务器组件\内核引擎\KernelEngineHead.h"
#include "..\..\服务器组件\模块管理\ModuleManagerHead.h"
//////////////////////////////////////////////////////////////////////////////////
//链接代码
#ifndef _DEBUG
#ifndef _UNICODE
#pragma comment (lib,"../../链接库/Ansi/ServiceCore.lib")
#pragma comment (lib,"../../链接库/Ansi/GameService.lib")
#pragma comment (lib,"../../链接库/Ansi/KernelEngine.lib")
#pragma comment (lib,"../../链接库/Ansi/ModuleManager.lib")
#else
#pragma comment (lib,"../../链接库/Unicode/ServiceCore.lib")
#pragma comment (lib,"../../链接库/Unicode/GameService.lib")
#pragma comment (lib,"../../链接库/Unicode/KernelEngine.lib")
#pragma comment (lib,"../../链接库/Unicode/ModuleManager.lib")
#endif
#else
#ifndef _UNICODE
#pragma comment (lib,"../../链接库/Ansi/ServiceCoreD.lib")
#pragma comment (lib,"../../链接库/Ansi/GameServiceD.lib")
#pragma comment (lib,"../../链接库/Ansi/KernelEngineD.lib")
#pragma comment (lib,"../../链接库/Ansi/ModuleManagerD.lib")
#else
#pragma comment (lib,"../../链接库/Unicode/ServiceCoreD.lib")
#pragma comment (lib,"../../链接库/Unicode/GameServiceD.lib")
#pragma comment (lib,"../../链接库/Unicode/KernelEngineD.lib")
#pragma comment (lib,"../../链接库/Unicode/ModuleManagerD.lib")
#endif
#endif
//////////////////////////////////////////////////////////////////////////////////