41 lines
5.0 KiB
Plaintext
41 lines
5.0 KiB
Plaintext
生成启动时间为 2026/2/26 18:33:23。
|
||
1>项目“D:\Mine\wnmj200419\wnmj\Servers\游戏组件\上饶打炸\游戏服务器\GameServer.vcxproj”在节点 2 上(Rebuild 个目标)。
|
||
1>ClCompile:
|
||
C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _WINDOWS /D _DEBUG /D _AFXEXT /D _WINDLL /D _MBCS /D _AFXDLL /Gm /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Fo"Debug\\" /Fd"Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:prompt GameLogic.cpp GameServer.cpp GameServerManager.cpp Stdafx.cpp TableFrameSink.cpp
|
||
TableFrameSink.cpp
|
||
1>c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC.
|
||
c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(33) : 参见“MBCS_Support_Deprecated_In_MFC”的声明
|
||
Stdafx.cpp
|
||
1>c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC.
|
||
c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(33) : 参见“MBCS_Support_Deprecated_In_MFC”的声明
|
||
GameServerManager.cpp
|
||
1>c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC.
|
||
c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(33) : 参见“MBCS_Support_Deprecated_In_MFC”的声明
|
||
GameServer.cpp
|
||
1>c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC.
|
||
c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(33) : 参见“MBCS_Support_Deprecated_In_MFC”的声明
|
||
GameLogic.cpp
|
||
1>c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC.
|
||
c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(33) : 参见“MBCS_Support_Deprecated_In_MFC”的声明
|
||
正在生成代码...
|
||
ResourceCompile:
|
||
C:\Program Files (x86)\Windows Kits\8.1\bin\x86\rc.exe /D _DEBUG /D _AFXDLL /l"0x0804" /IDebug\ /nologo /fo"Debug\GameServer.res" GameServer.rc
|
||
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppBuild.targets(1186,5): warning MSB8012: TargetPath(D:\Mine\wnmj200419\wnmj\Servers\游戏组件\上饶打炸\游戏服务器\Debug\SKServer.dll) does not match the Linker's OutputFile property value (D:\Mine\wnmj200419\wnmj\运行\Debug\Ansi\SRDZServer.dll). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Link.OutputFile).
|
||
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppBuild.targets(1188,5): warning MSB8012: TargetName(SKServer) does not match the Linker's OutputFile property value (SRDZServer). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Link.OutputFile).
|
||
Link:
|
||
C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"../../../../运行/Debug/Ansi/SRDZServer.dll" /INCREMENTAL /NOLOGO /DEF:".\GameServer.def" /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /manifestinput:"C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\Include\Manifest\dpiaware.manifest" /DEBUG /PDB:"Debug\SKServer.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"Debug\GameServer.lib" /MACHINE:X86 /SAFESEH /DLL Debug\GameServer.res
|
||
Debug\GameLogic.obj
|
||
Debug\GameServer.obj
|
||
Debug\GameServerManager.obj
|
||
Debug\Stdafx.obj
|
||
Debug\TableFrameSink.obj
|
||
1>GameLogic.obj : warning LNK4075: 忽略“/EDITANDCONTINUE”(由于“/SAFESEH”规范)
|
||
正在创建库 Debug\GameServer.lib 和对象 Debug\GameServer.exp
|
||
1>GameServer.exp : warning LNK4070: .EXP 中的 /OUT:GameServer.dll 指令与输出文件名“../../../../运行/Debug/Ansi/SRDZServer.dll”不同;忽略指令
|
||
GameServer.vcxproj -> D:\Mine\wnmj200419\wnmj\Servers\游戏组件\上饶打炸\游戏服务器\Debug\SKServer.dll
|
||
1>已完成生成项目“D:\Mine\wnmj200419\wnmj\Servers\游戏组件\上饶打炸\游戏服务器\GameServer.vcxproj”(Rebuild 个目标)的操作。
|
||
|
||
生成成功。
|
||
|
||
已用时间 00:00:03.99
|