20 lines
412 B
C++
20 lines
412 B
C++
#pragma once
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#include "../游戏服务器/ServerControl.h"
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#include "GameLogic.h"
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class CServerControlItemSink : public IServerControl
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{
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CGameLogic m_GameLogic; //游戏逻辑
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public:
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CServerControlItemSink(void);
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virtual ~CServerControlItemSink(void);
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public:
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//返回控制区域
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virtual bool __cdecl ControlResult(BYTE cbControlCardData[GAME_PLAYER][MAX_COUNT], ROOMUSERCONTROL Keyroomusercontrol);
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};
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