38 lines
761 B
C++
38 lines
761 B
C++
#pragma once
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#include "cocos2d.h"
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#include "ui/CocosGUI.h"
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#include "WN_SparrowCard.h"
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#include "WN_GameLogic.h"
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USING_NS_CC;
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using namespace ui;
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using namespace std;
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namespace WNMJ_SPACE{
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// 听牌控件
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class GetCardCtrl : public cocos2d::Node
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{
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public:
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GetCardCtrl();
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~GetCardCtrl();
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CREATE_FUNC(GetCardCtrl);
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virtual bool init();
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//功能函数
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public:
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void ShowCardData(const MasterLeftCard* pLeftCard); //排堆数据;
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bool onSendCardEvent(cocos2d::Ref *pSender, Vec2 pos); //点击出牌
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void ResetAll(); //重置
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void HideGetCtrl(); //隐藏自己
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Point GetCardPoint(uint8 cbIndex);
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public:
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Node* m_pRootNode; //界面
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Layout* m_pLeftCardList;
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Layout* m_pCheakCard;
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};
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} |