14 lines
275 B
C++
14 lines
275 B
C++
#pragma once
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//游戏控制基类
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class IServerControl
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{
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public:
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IServerControl(void){};
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virtual ~IServerControl(void){};
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public:
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//返回控制区域
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virtual bool __cdecl ControlResult(BYTE cbControlCardData[GAME_PLAYER][MAX_COUNT], ROOMUSERCONTROL Keyroomusercontrol) = NULL;
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};
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