Files
wnmj/Classes/Games/13S/13S_OpenResultScene.h
2026-02-13 14:34:15 +08:00

40 lines
674 B
C++

#ifndef _BJ_OpenResultScene_H_
#define _BJ_OpenResultScene_H_
#include "cocos2d.h"
#include "ui/CocosGUI.h"
#include "Define.h"
#include "Types.h"
#include "13S_CMD.h"
#include "13S_OpenResultItem.h"
USING_NS_CC;
using namespace ui;
class SSSOpenResultScene : public Node
{
public:
SSSOpenResultScene();
virtual ~SSSOpenResultScene();
bool init();
//´´˝¨;
CREATE_FUNC(SSSOpenResultScene);
void updateUIData(uint32 dwRoomID, std::vector<tagSSSOpenResultItem>* pAryItem, bool bUnionScore);
void updateTime();
private:
ImageView* _MainPanel;
Layout* _FinishListView;
Button* _btnShare;
Button* _btnLobby;
Text* _txtTime;
Text* _txtRoomID;
};
#endif