31 lines
462 B
C++
31 lines
462 B
C++
#pragma once
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#include "TipNode.h"
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#include "GameFrameBase.h"
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USING_NS_CC;
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using namespace cocos2d::ui;
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class PlayerScene : public TipNode
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{
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public:
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PlayerScene();
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~PlayerScene();
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public:
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CREATE_FUNC(PlayerScene);
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virtual bool init();
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virtual void onEnter();
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virtual void onEnterTransitionDidFinish();
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virtual void onExit();
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void showPlayerInfo(GamePlayer* player = nullptr);
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public:
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Node* rootPanel; //¸ù¹<C3B9>üc
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ImageView* m_ImageView;
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};
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