54 lines
1.4 KiB
C++
54 lines
1.4 KiB
C++
#pragma once
|
|
|
|
#include <stdio.h>
|
|
#include <vector>
|
|
#include <string>
|
|
|
|
#include "cocos2d.h"
|
|
#include "ui/CocosGUI.h"
|
|
#include "DZ_CMD.h"
|
|
#include "GamePlayer.h"
|
|
#include "Singleton.h"
|
|
|
|
USING_NS_CC;
|
|
using namespace ui;
|
|
|
|
/************************************************************************/
|
|
/* 注:该文件使用的是服务器位置,而不是视图位置 */
|
|
/************************************************************************/
|
|
|
|
class DZPrivateEndNode : public cocos2d::Node
|
|
{
|
|
public:
|
|
DZPrivateEndNode();
|
|
~DZPrivateEndNode();
|
|
|
|
CREATE_FUNC(DZPrivateEndNode);
|
|
virtual bool init(); // 场景初始化
|
|
|
|
// 函数
|
|
public:
|
|
void ShowGameResult(DZ_CMD_S_Private_End_Info* pNetInfo, GamePlayer* players[DZ_GAME_PLAYER],
|
|
bool bUnionScore, SCORE lGameGold, SCORE lScoreMultiple);
|
|
void ShowGameResult(DZ_CMD_S_Private_End_Info* pNetInfo, GamePlayer* players[DZ_GAME_PLAYER],
|
|
BYTE cbBaseScore);
|
|
void ShowGameResult(DZ_CMD_S_Private_End_Info* pNetInfo, GamePlayer* players[DZ_GAME_PLAYER],
|
|
CMD_GF_Private_Room_Info& RoomInfo, CMD_GF_Private_Score_Info& ScoreInfo);
|
|
|
|
void pushScene();
|
|
void popScene();
|
|
void SetRoomID(std::string strRoomID);
|
|
|
|
private:
|
|
std::string getcurrTime();
|
|
|
|
// 控件
|
|
public:
|
|
ImageView* m_ImageViewBg; // 根节点
|
|
Button* m_btnleave; // 用户离开
|
|
Button* m_btnShow; // 分享
|
|
Text* m_txtRoomID; // 房间号;
|
|
Text* m_txtTime; // 当前时间;
|
|
Layout* m_pPlayNode[DZ_GAME_PLAYER]; // 玩家结束信息
|
|
};
|