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wnmj/cocos2d/templates/lua-template-default/frameworks/runtime-src/proj.win32/targetver.h
2026-03-01 13:51:43 +08:00

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C

#pragma once
// Including SDKDDKVer.h defines the highest available Windows platform.
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
#include <SDKDDKVer.h>