Files
wnmj/Classes/Global/YSAudioEngine.cpp
2026-02-13 14:34:15 +08:00

18 lines
524 B
C++

#include "YSAudioEngine.h"
SINGLETON_STORAGE(YSAudioEngine);
void YSAudioEngine::playBackgroundMusic(const char* filePath, bool loop/* = false*/)
{
CocosDenshion::SimpleAudioEngine::getInstance()->playBackgroundMusic(filePath, loop);
}
unsigned int YSAudioEngine::playEffect(const char* filePath)
{
return CocosDenshion::SimpleAudioEngine::getInstance()->playEffect(filePath);
}
void YSAudioEngine::playBtnClickEffect()
{
CocosDenshion::SimpleAudioEngine::getInstance()->playEffect("common/sound/button_click.mp3");
}