44 lines
726 B
C++
44 lines
726 B
C++
#ifndef _JoinScene_H_
|
|
#define _JoinScene_H_
|
|
|
|
#pragma once
|
|
#include "TipNode.h"
|
|
|
|
USING_NS_CC;
|
|
using namespace cocos2d::ui;
|
|
|
|
class JoinScene : public TipNode
|
|
{
|
|
public:
|
|
JoinScene();
|
|
~JoinScene();
|
|
|
|
public:
|
|
CREATE_FUNC(JoinScene);
|
|
virtual bool init();
|
|
|
|
virtual void onEnter();
|
|
|
|
virtual void onEnterTransitionDidFinish();
|
|
|
|
virtual void onExit();
|
|
|
|
void InitUI(Node* rootPanel); // 初始化UI
|
|
|
|
void onClickNumber(Ref* obj);
|
|
|
|
void pushScene(bool isJoinRoom = true);
|
|
|
|
void popScene();
|
|
|
|
//
|
|
public:
|
|
unsigned char m_cbRoomID[6]; // 房间ID
|
|
Text* m_txtTitle;
|
|
Text* m_SpriteNum[6]; // 数字精灵
|
|
Button* m_btnNum[10]; // 数字按钮
|
|
bool m_isJoinRoom; // 是不是加入房间;
|
|
ImageView* m_ImageViewBg;
|
|
};
|
|
|
|
#endif |