222 lines
5.5 KiB
C++
222 lines
5.5 KiB
C++
#include "GongHuiScene.h"
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#include "GlobalJosn.h"
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#include "GlobalUserInfo.h"
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#include "PopScene.h"
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#include "Utility.h"
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GongHuiScene::GongHuiScene()
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{
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
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m_layerLoading = nullptr;
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m_sprLoading = nullptr;
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#endif
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}
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GongHuiScene::~GongHuiScene()
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{
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}
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bool GongHuiScene::init()
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{
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if (!Node::init())
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{
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return false;
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};
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auto rootPanel = CSLoader::createNode("Platform/GongHuiScene.csb");
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CC_ASSERT(rootPanel != nullptr);
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this->addChild(rootPanel);
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m_ImageView = (ImageView*)rootPanel->getChildByName("Imagebg");
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CC_ASSERT(nullptr != m_ImageView);
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m_ImageTop = (ImageView*)rootPanel->getChildByName("top");
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CC_ASSERT(nullptr != m_ImageTop);
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//获取关闭按钮;
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auto btnClose = (Button*)m_ImageTop->getChildByName("btnClose");
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CC_ASSERT(btnClose != nullptr);
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//注册关闭按钮事件;
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btnClose->addClickEventListener(CC_CALLBACK_1(GongHuiScene::onClickClose, this));
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//对手机返回键的监听;
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auto keyListener = EventListenerKeyboard::create();
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//和回调函数绑定;
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keyListener->onKeyReleased = CC_CALLBACK_2(GongHuiScene::onKeyReleased, this);
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//添加到事件分发器中;
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_eventDispatcher->addEventListenerWithSceneGraphPriority(keyListener, this);
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return true;
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}
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void GongHuiScene::onEnter()
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{
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Node::onEnter();
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}
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void GongHuiScene::onEnterTransitionDidFinish()
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{
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Node::onEnterTransitionDidFinish();
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}
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void GongHuiScene::onExit()
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{
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Node::onExit();
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}
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void GongHuiScene::initRule()
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{
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cocos2d::log("GongHuiScene::initRule()...");
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auto webInfo = (Layout*)m_ImageView->getChildByName("info");
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CC_ASSERT(webInfo != nullptr);
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const Size& size = webInfo->getContentSize();
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CGlobalUserInfo * pGlobalUserInfo = CGlobalUserInfo::GetInstance();
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tagGlobalUserData * pGlobalUserData = pGlobalUserInfo->GetGlobalUserData();
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std::string strCode = utility::getIdentifyingCode(pGlobalUserInfo->getGameID());
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std::string strTextUrl = GlobalJosn::getInstance()->m_strGongHuiUrl + StringUtils::format("?gameid=%d&md5=%s", pGlobalUserData->dwGameID, strCode.c_str());
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
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auto label = Label::createWithSystemFont(strTextUrl, "", 26);
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label->setColor(Color3B(0, 0, 0));
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label->setPosition(size / 2);
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webInfo->addChild(label);
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#else
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_webView = cocos2d::experimental::ui::WebView::create();
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_webView->setPosition(size / 2);
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_webView->setContentSize(size);
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_webView->loadURL(strTextUrl);
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_webView->setScalesPageToFit(true);
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_webView->setOnShouldStartLoading(CC_CALLBACK_2(GongHuiScene::onWebViewShouldStartLoading, this));
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_webView->setOnDidFinishLoading(CC_CALLBACK_2(GongHuiScene::onWebViewDidFinishLoading, this));
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_webView->setOnDidFailLoading(CC_CALLBACK_2(GongHuiScene::onWebViewDidFailLoading, this));
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webInfo->addChild(_webView);
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//Loading层
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m_layerLoading = LayerColor::create(Color4B(0, 0, 0, 50), size.width, size.height);
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m_layerLoading->setPosition(Vec2(0, 0));
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webInfo->addChild(m_layerLoading);
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//加入loading图片
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m_sprLoading = Sprite::create("common/Img/ico_loding.png");
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m_sprLoading->setPosition(size / 2);
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m_layerLoading->addChild(m_sprLoading);
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m_sprLoading->runAction(RepeatForever::create(RotateBy::create(1.6f, 360)));
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#endif
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}
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void GongHuiScene::pushScene()
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{
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float height = Director::getInstance()->getWinSize().height;
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if (m_ImageTop)
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{
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float top_h = m_ImageTop->getContentSize().height;
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m_ImageTop->setPositionY(height + top_h/2);
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m_ImageTop->runAction(MoveBy::create(0.2f, Vec2(0, 0 - top_h)));
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}
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if (m_ImageView)
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{
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float b_h = m_ImageView->getContentSize().height - 20;
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m_ImageView->setPositionY(0);
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m_ImageView->setOpacity(0);
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auto act = MoveBy::create(0.2f, Vec2(0, b_h / 2));
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auto spawn = Spawn::create(FadeIn::create(0.2f), act, nullptr);
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m_ImageView->runAction(Sequence::create(spawn, CallFunc::create([&]()
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{
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this->initRule();
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}), nullptr));
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}
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}
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void GongHuiScene::popScene()
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{
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float height = Director::getInstance()->getWinSize().height;
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if (m_ImageTop)
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{
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float top_h = m_ImageTop->getContentSize().height;
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m_ImageTop->runAction(MoveBy::create(0.2f, Vec2(0, top_h)));
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}
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if (m_ImageView)
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{
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float b_h = m_ImageView->getContentSize().height - 20;
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auto act = MoveBy::create(0.2f, Vec2(0, 0 - b_h/2));
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auto spawn = Spawn::create(FadeOut::create(0.2f), act, nullptr);
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m_ImageView->runAction(Sequence::create(spawn, CallFunc::create([&]()
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{
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this->removeFromParent();
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}), nullptr));
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}
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}
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// 关闭弹窗;
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void GongHuiScene::onClickClose(Ref*)
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{
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YSAudioEngine::Instance().playBtnClickEffect();
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this->popScene();
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}
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//按键处理
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void GongHuiScene::onKeyReleased(EventKeyboard::KeyCode keyCode, Event * pEvent)
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{
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//返回值处理
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if (keyCode == EventKeyboard::KeyCode::KEY_ESCAPE)
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{
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pEvent->stopPropagation();
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onClickClose(nullptr);
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}
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}
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
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bool GongHuiScene::onWebViewShouldStartLoading(experimental::ui::WebView *sender, const std::string &url)
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{
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CCLOG("onWebViewShouldStartLoading, url is %s", url.c_str());
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//don't do any OpenGL operation here!! It's forbidden!
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return true;
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}
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void GongHuiScene::onWebViewDidFinishLoading(experimental::ui::WebView *sender, const std::string &url)
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{
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CCLOG("onWebViewDidFinishLoading, url is %s", url.c_str());
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hideLoadingLayer();
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}
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void GongHuiScene::onWebViewDidFailLoading(experimental::ui::WebView *sender, const std::string &url)
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{
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CCLOG("onWebViewDidFailLoading, url is %s", url.c_str());
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hideLoadingLayer();
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}
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void GongHuiScene::hideLoadingLayer()
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{
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if (m_layerLoading != nullptr)
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{
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if (m_sprLoading != nullptr)
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{
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m_sprLoading->stopAllActions();
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}
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m_layerLoading->removeFromParent();
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}
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}
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#endif |