43 lines
4.0 KiB
Plaintext
43 lines
4.0 KiB
Plaintext
生成启动时间为 2026/2/26 17:05:08。
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1>项目“D:\Mine\wnmj200419\wnmj\Servers\服务器组件\游戏服务\GameService.vcxproj”在节点 2 上(Rebuild 个目标)。
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1>ClCompile:
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C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _WINDOWS /D _DEBUG /D _AFXEXT /D GAME_SERVICE_DLL /D _WINDLL /D _MBCS /D _AFXDLL /Gm /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yc"stdafx.h" /Fp"Debug\GameServiceD.pch" /Fo"Debug\\" /Fd"Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:prompt Stdafx.cpp
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Stdafx.cpp
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1>c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC.
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c:\program files (x86)\microsoft visual studio 12.0\vc\atlmfc\include\afx.h(33) : 参见“MBCS_Support_Deprecated_In_MFC”的声明
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C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _WINDOWS /D _DEBUG /D _AFXEXT /D GAME_SERVICE_DLL /D _WINDLL /D _MBCS /D _AFXDLL /Gm /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yu"stdafx.h" /Fp"Debug\GameServiceD.pch" /Fo"Debug\\" /Fd"Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:prompt AndroidUserItem.cpp AndroidUserManager.cpp GamePropertyManager.cpp GameService.cpp ServerUserManager.cpp
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ServerUserManager.cpp
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1>d:\mine\wnmj200419\wnmj\servers\服务器组件\游戏服务\serverusermanager.cpp(325): warning C4244: “初始化”: 从“__time64_t”转换到“DWORD”,可能丢失数据
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GameService.cpp
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GamePropertyManager.cpp
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AndroidUserManager.cpp
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1>d:\mine\wnmj200419\wnmj\servers\服务器组件\游戏服务\androidusermanager.cpp(675): warning C4244: “参数”: 从“DWORD”转换到“WORD”,可能丢失数据
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1>d:\mine\wnmj200419\wnmj\servers\服务器组件\游戏服务\androidusermanager.cpp(691): warning C4244: “参数”: 从“DWORD”转换到“WORD”,可能丢失数据
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AndroidUserItem.cpp
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正在生成代码...
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ResourceCompile:
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C:\Program Files (x86)\Windows Kits\8.1\bin\x86\rc.exe /D _DEBUG /D _AFXDLL /l"0x0804" /IDebug\ /nologo /fo"Debug\GameService.res" GameService.rc
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Link:
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C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"../../../运行/Debug/Ansi/GameServiceD.dll" /INCREMENTAL /NOLOGO /DEF:".\GameServiceD.def" /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /manifestinput:"C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\Include\Manifest\dpiaware.manifest" /DEBUG /PDB:"../../../运行/Debug/Ansi/GameServiceD.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"../../链接库/Ansi/GameServiceD.lib" /MACHINE:X86 /SAFESEH /DLL Debug\GameService.res
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Debug\AndroidUserItem.obj
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Debug\AndroidUserManager.obj
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Debug\GamePropertyManager.obj
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Debug\GameService.obj
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Debug\ServerUserManager.obj
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Debug\Stdafx.obj
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1>AndroidUserItem.obj : warning LNK4075: 忽略“/EDITANDCONTINUE”(由于“/SAFESEH”规范)
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正在创建库 ../../链接库/Ansi/GameServiceD.lib 和对象 ../../链接库/Ansi/GameServiceD.exp
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GameService.vcxproj -> D:\Mine\wnmj200419\wnmj\Servers\服务器组件\游戏服务\../../../运行/Debug/Ansi/GameServiceD.dll
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PostBuildEvent:
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mkdir ..\..\..\发布组件\服务器组件\Debug\Ansi
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copy /y ..\..\..\运行\Debug\Ansi\GameServiceD.dll ..\..\..\发布组件\服务器组件\Debug\Ansi\GameServiceD.dll
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:VCEnd
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子目录或文件 ..\..\..\发布组件\服务器组件\Debug\Ansi 已经存在。
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已复制 1 个文件。
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1>已完成生成项目“D:\Mine\wnmj200419\wnmj\Servers\服务器组件\游戏服务\GameService.vcxproj”(Rebuild 个目标)的操作。
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生成成功。
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已用时间 00:00:02.54
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